Snake-Eye Fiendsmith

Master I from on February 19th, 2025
cp-ur 1290 + cp-sr 300
43 cards

Notes & Combos

Legitimately one of the most, if not the stupidest deck I have ever come across so far. Three generic engines all slammed into a single deck with fluid synergy? No wonder there was so much fuss over this deck in the paper formats.

The gist of each engine is as follows:

  • Snake-Eye: Your usual Snake-Eye combos, but with the addition of Doomed, as it acts as great insurance against a potential Nibiru.
  • Fiendsmith: Your usual Fiendsmith combo; go into either Caesar towards the end for that disgusting multi-summon Solemn negate, or Beatrice to send Snake-Eye Ash to the GY if you didn't open with any SE cards in your opening hand.
  • Azamina: Either used for extension via Rcielago to get your SE cards and/or getting an omni negate, because that's what this deck needed to begin with lol.

I decided to opt out of using the Shiranui Saga package because that's betting extra hard on the coin toss going first, which is not the wisest move IMO.

I also decided to not use Desirae, as without Lacrima the Crimson Tears (which I expect will be released in next month's selection pack at the time of this description), it unfortunately plays heavily into Nibiru, which is less than ideal.

Overall, the most powerful and robust deck Master Duel has experienced to date. As much as I had fun playing this deck, it needs to be nerfed ASAP.

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