Notes & Combos
I was very bored with regular Centurion /regular Scareclaw so i decided to bring back one of my demonpiles, this is probably one of the most fun decks i´ve played in ages, its a bit on the expensive side but i highly recommend giving it a try.
So what exactly is this? Well its pretty much a "good stuff" pile with the main engine being scareclaw. All the other engines in the deck are pretty much nice stuff on top that doesnt need our normal summon.
Choosing which engines to include wasnt actually that easy, tried horus for a bit but it just goes negative into ash and the extra is too tight to run multiple rank 8s so i ditched it for a slightly bigger Kash and a small Centurion Engine.
In an Ideal World You open with unicorn to check for delays/handtraps then proceed to do the normal Scareclaw combo but stop at the point before you revive the lvl 3 with tri-heart and pivot into the Centurion line with either Emblema or the field Spell.
IF we go full combo we end with unicorn + triheart + auxila + phalanx + Blazar on Opp turn with a lvl 3 on board to pop with twinsaw and scarekash in hand for followup.
Going second it also surprisingly fine, you still play a okayish amount of handtraps and both kash and SK are decent at forcing interactions so you can break "half boards" kinda well.
Enough rambling for now if there are any questions regarding the list feel free to ask here or joun the Discord and ping me in the Scareclaw Channel