Notes & Combos
Notes: (updated on 04/03/2025)
- I play 14 handtraps. I like board breakers too, but I still prefer handtraps.
- "Droll": Great tech. It's good going 1st (vs Fuwalos and Maxx C) or 2nd (vs combo decks). It can also be discarded by BiHS to search the card you need from deck.
- "Veiler/Imperm": I play them mainly because of Tenpai. But they're really good in general.
- "Keeper of the Dragon Magic": I play it for consistency. Although it requires a normal summon, it can dodge Droll, which the package of Foolish and Gold Sarcophagus can't. It can also be discarded by BiHS to search the card you need from deck.
- "Dark Ruler no More": While Desirae is still hard to summon (most people now go to rank 6 instead) it's a great card vs unbreakable boards. It's also good vs Stun decks. I cut triple Super Poly for them.
- "Dragostapelia": It's a very good card versus Tenpai and also a good option of fusion when opp banishes Albaz from grave while you're resolving Albion eff. It's also nice to fuse when resolving Branded Banishment.
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NUMBERS:
Number of cards = 50
Number of 1 card STARTERS = 10
Number of HANDTRAPS = 14
Number of 1 card outs to ASH = 3
Number of 1 card outs to MAXX C = 9
Number of 1 card outs to IMPERMANENCE = 3
PROBABILITIES
Probabilitiy of opening 1 card STARTER = 68.94%
Probabilitiy of opening 1 HANDTRAP = 82.21%
Probabilitiy of opening 1 out to ASH = 27.60%
Probabilitiy of opening 1 out to MAXX C = 64.63%
Probabilitiy of opening 1 out to IMPERMANENCE = 27.60%
SOURCE: Yu-Gi-Oh! Probability Calculator
Replays
You can check replays on MD sometimes, ID: 233-076-246. But I delete them soon. However, I post the best ones on youtube: https://www.youtube.com/@wrmlbr